Fallout New Vegas Hidden Weapons

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  1. Fallout New Vegas Gun Locations
  2. Fallout New Vegas Unique Weapons That Can Be Modded
  3. Fallout New Vegas Secret Locations

Fallout New Vegas Unique Weapons Locations. By Sadistic Hedonist. This guide contains the locations of all unique weapons in Fallout New Vegas. This guide does not include the locations of unique weapons added by DLC. This guide may include some minor quest spoilers. Do you think this is a glitch or is there some hidden part of the cave I. Perhaps the most awesomely named of all the rare / unique weapons in Fallout New Vegas is Recompense of the Fallen, the rare version of the dogtag fist.

This guide to the Fallout: New Vegas provides a detailed description of both the story line and all side quests. Description covers information about possible solutions of specific quests and their endings. The text is divided into three main sections - the story line, side quests and maps.

The story line is additionally divided into some subchapters where you can read about initial quests (optional but must be completed in specific order), information about factions you can choose to be loyal to during a game and quests connected with them, detailed description of these quests and finally game ending quests including fight for Hoover Dam.

The second chapter contains all side quests sorted in alphabetical order.

At the end of this guide, in the third chapter, you can find world maps, where we've marked all places and characters listed in the guide.

Legend

References to maps are marked as follows:

(Mx:y), where x is the map number and y is the position on this map;

(MxY:z), where x is the map number, Y is the inner map letter and z is the position on this map;

(MsX:y), where s is the segmented map, X is the segment letter and y is the location number;

Examples:

The marking (M23:56) means, that you have to go to position 56 marked on map 23. As for segmented maps, (MsE:12) means the location number 12 in the E segment.

Color markings:

#1, #2 - signs that refer to screens above the text (in case when there are two of them, not a single one). The #1 means the left screen and the #2 means the right screen.

Fallout New Vegas Hidden Weapons

Red - characters encountered in the game;

Green- items;

Blue - game locations;

Orange - skills / perks required in order to obtain specific dialogue options.

Artur 'Arxel' Justynski

Translated by Maciej 'Elrond' Myrcha

About Fallout: New Vegas Game Guide

Author : Artur 'Arxel' Justynski for gamepressure.com

Translator : Maciej 'Elrond' Myrcha

Weapons

last update : May 25, 2016

Guide contains : 164 pages, 648 images.

Use the comments below to submit your updates and corrections to this guide.

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Fallout: New Vegas Video Game

  • genre: RPG
  • developer: Obsidian Entertainment
  • publisher: Bethesda Softworks
  • platform: PC, XBOX360, PS3
  • rated: PEGI: Age 18+ / ESRB: Mature

Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland. A word of warning, however - while Vault-Tec engineers have prepared for every contingency,* in Vegas, fortunes can change in an instant. Enjoy your stay.
Welcome to Vegas. New Vegas. It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.
As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3. Enjoy your stay.
Key Features:
Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from the small towns dotting the Mojave Wasteland to the bright lights of the New Vegas strip. See the Great Southwest as could only be imagined in Fallout.
Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions with consequences that will change the lives of all the inhabitants of New Vegas. The choices you make will bring you into contact with countless characters, creatures, allies, and foes, and determine the final explosive outcome of this epic power struggle.
New Systems! Enjoy new additions to Fallout: New Vegas such as a Companion Wheel that streamlines directing your companions, a Reputation System that tracks the consequences of your actions, and the aptly titled Hardcore Mode to separate the meek from the mighty. Special melee combat moves have been added to bring new meaning to the phrase “up close and personal”. Use V.A.T.S. to pause time in combat, target specific enemy body parts and queue up attacks, or get right to the action using the finely-tuned real-time combat mechanics.
An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough new and exciting ways to deal with the threats of the wasteland and the locals. In addition, Vault-Tec engineers have devised a new weapons configuration system that lets you tinker with your toys and see the modifications you make in real time.
Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules, or the Wild Card - it’s all in how you play the game.

  • Obsidian Entertainment - Developer Website.
  • Bethesda Softworks - Publisher Website.
  • Fallout: New Vegas - Official Website.

Fallout: New Vegas PC version System Requirements

Recommended: Core 2 Duo 2 GHz, 2 GB RAM, graphic card 256 MB (GeForce GF 6600 or better) , 10 GB HDD, Windows XP/Vista/7

More About Fallout: New Vegas

We’ve prepared for you a selection of the best visual mods for Fallout: New Vegas together with an installation guide. These are the mods that will breathe new life into this great RPG.

Fallout is the story of a post-apocalyptic Earth - something that SHOULD be enormously depressing, but is undercut by Fallout's wonderful sense of humor and acute pop culture awareness. Sometimes, it's shown through the ridiculous dialogue of characters talking about hand-penises or about how they have a theoretical degree in theoretical physics. Sometimes, it's shown in the happy, optimistic musical choices contrasted against the terrifying reality of the post-apocalypse. And sometimes, it's through sly references to pop culture snuck in by the developers. And while all the games have references in spades, Fallout: New Vegas really goes all out (especially once you've activated the Wild Wasteland trait, which many of these depend on).

We now humbly present to you 10 of the weirdest and greatest references hidden throughout Fallout: New Vegas.


1. Fallout 1 & 2

Although Fallout 3 has plenty of references and characters from the previous Black Isle isometric Fallout games, it's New Vegas that really has them in spades - which makes sense, because New Vegas is geographically closer to the previous games, and was made by a lot more people who worked on Fallout 1 & 2. A good deal of Fallout: New Vegas actually came from the designs of the abandoned ORIGINAL Fallout 3 (codenamed 'Van Buren'), so the ties go even deeper.

  • Marcus, the mutant who runs Jacobstown, is the super mutant companion from Fallout 2. Still voiced by Worf, no less!
  • Also in Jacobstown is Doctor Henry, a scientist character who resided in NCR in Fallout 2, trying to work on a serum to cure super mutants. In New Vegas, he's trying to cure the Nightkin of their out-of-control schizophrenia.
  • One of the more enduring mysteries of Fallout 2 was the fallen Vertibird you find early in the game. It's never really explained or referenced by any character around, so you're left questioning what could have happened. In New Vegas, you find out - the pilot, Daisy Whitman, shows up in New Vegas, now much older and wiser. She reveals she crashed the Vertibird while working for the Enclave years ago after a rotor failure.
  • Rose of Sharon Cassidy is a recruitable companion in New Vegas - and she just so happens to be the daughter of another companion, John Cassidy of Fallout 2. If you played Fallout 2, you may remember John as the old, grizzled guy who hung out outside Vault City and was the best non-Sulik companion in the game. Both are marked by having terrible strings of bad luck.
  • Bruce Isaac - probably the weirdest and most fun callback to Fallout 2. Bruce originally hails from New Reno - but after stealing some caps from Mr. Bishop's casino, he had to hide out in Novac until the heat died down a bit. It's possible the 'Mr. Bishop' he's on the run from is the son of the main character from Fallout 2, since you can sleep with the elder Mr. Bishop's wife (or daughter) and impregnate them with a child, who ultimately inherits the Bishop empire.


2. Indiana Jones and the Kingdom of the Crystal Skull

Early in the game, you can find a refrigerator with two notable things inside - things that typically aren't in refrigerators: the skeleton of a person, and a suave gambler's hat...that looks an awful lot like Indiana Jones' hat. This is a pretty clear reference to the famous nerd-enraging moment in the last Indiana Jones movie, where Indy survived a nuclear blast by hiding out inside a fridge.

This version is a little more realistic depiction of what would have been the outcome of that.


3.. Owen and Beru Lars

The poor town of Nipton has it pretty rough - their fate is sealed long before the Courier arrives, finding the town has been ransacked and overrun by Caesar's Legion, with many houses burned down and many of its civilians murdered as part of an extremely twisted 'lottery'. And the murdered ones are really the lucky ones, compared to the number of people being crucified out in the open.

Among the corpses you find, you'll run across a familiar pair of charred skeletons - Owen and Beru, named after Luke's doomed uncle and aunt in Star Wars, who met a VERY similar fate. Except in Fallout, instead of getting vengeance on the monsters who would commit such an act of wanton cruelty, you can go join the folks who did the corpse-burning.

And that's why Fallout's great.


4. Maud's Muggers

While wandering the Mojave, you may occasionally be attacked by a gang of elderly women brandishing knives and bats - a pretty clear (and weird) reference to an old Monty Python sketch (one of the ones NOT about dead parrots), Hell's Grannies, also about a gang of elderly women attacking people for no reason:

But don't worry! That's not the only Monty Python reference in Fallout: New Vegas...


5. Snow White & The Seven Dwarfs

This only happens with the Wild Wasteland trait, but it's a doozy - see those out-of-place big, red crystals in the construction site? Around them will be seven Dwarf-esque garden gnomes, each with a pickaxe and a lantern. And if that wasn't enough of a hint, in the middle of the gnome is a grave. Basically, this is a significantly grimmer vision of Snow White & The Seven Dwarfs, where no kiss from any kind of prince is gonna wake up ol' Snow White.


6. Dogs Playing Poker

In the Old World Blues DLC (which, if you haven't played it, is easily the best Fallout DLC in existence), you run across some cyber-dogs in the X-8 research center - and if you have the Wild Wasteland trait, you'll see them sitting around a poker table, just like the famous series of paintings by C.M. Coolidge.


7. Seymour

Staying on the topic of dogs (because why would we not emBARK on that path?) and on the topic of DLC (because...it was all on sale on Steam and WE'RE WEAK), Fallout: New Vegas' Lonesome Road DLC has a very special encounter with a very special dog. In the Cave of Abaddon, there sits a dog frozen in dolomite - named Seymour. If the idea of a fossilized dog named Seymour alone near a skeleton sounds familiar, it's because of this...

Yep - Jurassic Bark. The infamous Futurama episode where Fry's poor, tragically-loyal dog Seymour dutifully waits for him outside Panucci's Pizza until the end of its life, only to be fossilized and not-resurrected by Future-Fry (and apparently voiced by Seth MacFarlane in one of the show's final episodes?!).

Anyways - the presence of Seymour is an explicit reference to one of the (several) times Futurama turned you into a weepy mess. Thanks for reminding us of that, Fallout.

Fallout New Vegas Hidden Weapons


8. Zybourne Clock / Johnny Five Aces

Let's go digging deep into the ancient ruins of the internet, where even the most strong-willed dare not tread: the SomethingAwful Forums archive. For $10, you can participate in one of the more robust, productive, and occasionally infamous message boards on the internet - and it's there you can find the beginnings of many now-famous memes, including Slender Man, All Your Base, and other stuff I'm embarrassed to know the history of.

It's also the home of one of the most hilariously failed projects in internet lore: Zybourne Clock.

Zybourne Clock was to be an RPG developed by the goons of SA - instead of criticizing games, they would use their passion and knowledge of the genre to MAKE one. As the name suggest, the core concept of the game would involve time travel, described (insanely) as such:

When the object enters the timestream, time begins to correct itself. Let me use this example: Imagine four balls on the edge of a cliff. Say a direct copy of the ball nearest the cliff is sent to the back of the line of balls and takes the place of the first ball. The formerly first ball becomes the second, the second becomes the third, and the fourth falls off the cliff.'
Time works the same way.

Needless to say, the project was an enormous and hilarious disaster and completely fell apart, right before the eyes of thousands of goons. Thankfully, there were a ton of concepts and artwork created during the 'development' period that survived, and spawned a ton of memes and mockery. And the best, most everlasting of these was Johnny Five Aces - illustrated as such:

Really soak that in - the faux 'badass' pose of one leg on the table, revealing a way too prominent moose knuckle; the sad, wispy facial hair; the insane pose of holding one ace up while extending his middle finger (while four other aces are already on the table). And it's all tied together by the poetically-written cursive 'Johnny.'

Okay. Now that's a lot of information about a (relatively) obscure piece of internet ephemera, but that's kinda the point - Fallout: New Vegas EXPLICITLY references Zybourne Clock and Johnny Five Aces, and it happens VERY early in the game.

While you're helping Sunny Smiles with the Goodsprings gecko issue, you can find a small cliff - and who's sitting there but...

Fallout New Vegas Gun Locations

First off, the 4 balls by the cliffside? Perfect.

That dead guy on the ground, who's just fallen off his chair, is none other than Johnny. His mug of beer is the pitcher by his side, he has an ace by his other hand, there are four aces on the table near him, and best of all, THIS is what his face looks like:

They really went the extra mile to include this weird, not-that-well-known piece of internet history as canon in the Fallout universe. Play the guitar, Johnny Five Aces. Play it again, my Johnny.


9. Kate Beaton

If you're not familiar with the work of Kate Beaton and/or her comic Hark! A Vagrant, how are you even on the internet right now? Who are you? Go get familiar right now. She and her work are consistently great, so it stands to reason she's the webcomic artist of choice to be referenced in Fallout: New Vegas.

via Hark! A Vagrant

One of the rarer weapons in the game is the Tesla-Beaton Plasma Cannon, a weapon tucked away near the old nuclear test site way down south. It's named after Nikola Tesla, the internet's favorite mad scientist / death ray manufacturer, and Kate Beaton, one of the best webcomic artists out there - and one who helped popularize Nikola Tesla before The Oatmeal co-opted him completely.


Fallout New Vegas Unique Weapons That Can Be Modded

10. Holy Frag Grenades

Fallout New Vegas Secret Locations

Hey! Speaking of Monty Python (middle school me's ears just perked up), there's another fairly major reference in Fallout: New Vegas to the famous group of British comedians who inadvertently ruined my social life in middle school (god bless my friends' saint-like tolerance for putting up with me quoting Holy Grail): The Holy Frag Grenade, inspired after Monty Python and the Holy Grail's Holy Hand Grenade of Antioch:

This is just another in Fallout's long history of basically being middle school me and referencing Monty Python ALL THE TIME - Fallout 2 has the ENTIRE Bridge of Death encounter, you can run into Arthur and his group of Brotherhood of Steel knights (who are searching for the Holy Hand Grenade of Antioch) and Fallout Tactics has a reference to Life of Brian (in the the Canadian People's Front vs. the People's Front of Canada).